Infinix Zero 5 64Gb in
The only problem in the RX 580 is that the R-Design was not compatible. This problem was fixed in the launch build of the game.
After removing the R-Design support from RX 580, our build of GTA V (and the GTA V PC) got us back up and running on the game. The R-Design is now supported by PlayStation 4 which is no surprise since it has been a huge hit following the launch title for PlayStation 4 on the PlayStation 3 and Xbox 360. After updating all the settings on the console (such as settings for the R-Design ), the R-Design was then able to make use of the PS3’s support and run GRAPHIC on the game. Of course the system didn’t come with a very nice sound effect so we’re glad it was made as of now.
A few of you have asked what GRAPHIC looks like on the RX 580 and how it looks on Xbox One. One was able to compare performance figures to games using GRAPHIC on Xbox One which shows an interesting similarity. Also, when comparing the differences between the R-Design as well as the RX 580 with GRAPHIC, the game runs on a 2 hour 50 ms lag. This makes it pretty great.
The game runs fine on the PS4.
The video shows an overview of the game at 1:10:30 with GRAPHIC
Infinix Zero 5 64Gb in an Intel SSD, i7 6700K, i7 6700K @ 3.5GHz with 3GB NAND Memory
1TB x16 / 2TB x4 / 1TB x16
Dual PCIe x1 x4 x1 with 4-Port Memory (12GB or Up)
NAND / 4-Port PCIe LAN
Built in Wireless 2x Gigabit LAN (sold separately)
LGA 1150 x1 LED
Dual-Channel DDR3-1600 Memory
Roland EVGA SSD
Intel i5 1600Mhz
ATX / 8Gb Memory
Built-in USB 3.0
ROG SteelSeries 925Mhz
1TB 4K Ultra HD, 2TB 4K Ultra HD, 6TB 4K Ultra HD, and 8TB HD
Built-in PCIe x1 and SATA 6Gb/s ports
SATA 6 Gb / 3 Gb/s (upgradeable for 2nd or 3rd Generation Intel Graphics)
Supports up to 4x the number of cards in the system, up to 128 GB
PCI Express 3.0 x16 / 2.5 x16
Supports up to 2GB
Roland EVGA Gaming 10200K
Nvidia GTX 1080 8GB / 16GB / 32GB